diff --git a/docs/maps.en.md b/docs/maps.en.md index 0f4b61b81663bcd99cbb69f36fdda5b8fe0f8d1d..07d0a991c4acd5617818c8b5e48bfbe466b9a3a0 100644 --- a/docs/maps.en.md +++ b/docs/maps.en.md @@ -144,7 +144,7 @@ To show animations in tiled, set the corresponding option: Tip: The engine does tile-updates every 100ms, animations with a shorter frame duration will most likely not look that good or may even do not work. Bigger animations need to animated in tiled tile by tile. This however is relativly straight forward. -(Occationally some tiles dont run in sync with the rest, cthulu knows why...) +(Occationally some tiles dont run in sync with the rest, Cthulu knows why...) ### Sound Layers with the property "playAudio" (String) will play a sound associated with the tile. Only mp3 files included via a relativ path to your map are supported. External files can not be included. If you want to include streams, please write an email to [world@rc3.world](mailto:world@rc3.world). If you want to loop the audio please use the property "playAudioLoop" (string) instead.