From 40dba5c9ae46a6a89bce5efe414965f32673691e Mon Sep 17 00:00:00 2001 From: smtw <code@smtw.de> Date: Wed, 29 Dec 2021 00:57:58 +0100 Subject: [PATCH] using canvas hight for scene instead content hight. --- src/plainui/static/plainui/js/animations.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/plainui/static/plainui/js/animations.js b/src/plainui/static/plainui/js/animations.js index 6efbbb6f4..7e84f6502 100644 --- a/src/plainui/static/plainui/js/animations.js +++ b/src/plainui/static/plainui/js/animations.js @@ -503,11 +503,11 @@ initParticles(() => { fps = cfg.fps var contentNode = document.getElementById(contentId), - height = getNodeHeight(contentNode), width = window.innerWidth, fpsInterval = 1000 / fps, yOffset = 0, canvas = document.getElementById(canvasId), + height = getNodeHeight(canvas), ctx = canvas.getContext('2d'), depthScaledHeight = height * (depth + 1) -- GitLab