Update maps.md
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@@ -60,8 +60,25 @@ Please store your maps in a git repo of your choice and and notify us in our bac
@@ -60,8 +60,25 @@ Please store your maps in a git repo of your choice and and notify us in our bac
We will pull the maps from your git repo on a regular basis. Players need to reload their page to see the newest version (no live-reload).
We create central Entrymaps to join the world and lead to the different assembly maps. Please drop us an email via [world@rc3.world](mailto:world@rc3.world) naming your assemblyname, that we can reserve an exitpoint to your assembly. Besides that we would ask you to reserve a spot for an exit back to the lobby maps on your map. Tiles and the address for the jump will be provided by us via mail.
@@ -131,26 +148,6 @@ Similar to the start layer you can define exits. You create a layer, put a tile
@@ -131,26 +148,6 @@ Similar to the start layer you can define exits. You create a layer, put a tile
We recommend the following tile for your exit(s) back to the lobby map for a more consistent user experience.
There will probably placeholders for links to other assemblies. Once there are news we will add them here. [TODO]
There will be placeholders which get automatically replaced by the right url. Example for a placeholder: `{<SLUG>/map.json#YourStartLayer}`. **< and > are important and need to stay in the placeholder!**
If you want to link to the foobar assembly for example and the foobar assemblys slug is `foobar`, the value for the exit layer would be `{<foobar>/main.json}`.